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In the endless sands of the O’rak Ma Desert, where the wind howls and the sun scorches the earth, there is a small, unassuming goblin known as Pax. Standing no taller than a mere two feet, Pax is not your typical adventurer. Instead of searching for grand treasures or battling fierce monsters, he would much rather roam the vast desert in search of something much simpler—and far more personal. Pax is a collector of stones—but not just any rocks. He seeks out the perfectly-shaped, colorful gems hidden beneath the shifting sands and stones that he transforms into beautifully crafted dice.

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Pax’s travels led him to the O’rak Ma Desert, a harsh and unforgiving place, but also one filled with hidden treasures. The desert, with its endless dunes and scorching heat, is known for its strange and vibrant stones—stones that take on the colors of the desert itself. Some are deep ruby reds, others a rich emerald green, while others shimmer with the golden light of the sun, and some even seem to glow with an eerie, otherworldly blue. These stones, scattered across the vast expanse of sand, are perfect for Pax’s work. They are smooth, perfectly weighted, and often have natural shapes that make them ideal for carving into dice.

(Pax is a promo card that is given out by the creator of Kromatic Games at special events)

Who's That Champion?

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(Pax is the first official card ever produced)

Pax: The Dice Goblin

Despite the dangers of the desert, including wandering sandstorms and fierce desert creatures, Pax feels at home here in O’rak Ma. He knows every twist and turn of the dunes, every hidden alcove where the rarest stones are found. With his large satchel bag always slung over his shoulder, Pax roams the desert, carefully collecting stones and weighing them in his small, nimble hands. He has become a master of his craft, transforming each stone into a die that is both functional and beautiful.

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To Pax, making dice is an art—a delicate balance of precision and creativity. Each stone is carefully inspected for flaws before it is cut and polished. With his sharp, goblin tools, he carves the dice to perfection, ensuring that the weight and shape are just right for a fair roll. But what sets Pax’s dice apart from others is their randomness. Pax discovered long ago that certain stones, when crafted into dice, possess an uncanny ability to roll unpredictable numbers. Some say it’s magic, while others claim it’s just the strange nature of the stones Pax uses, but no one can deny the unique quality of his creations.

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The dice themselves come in many different styles. Some are simple, smooth and spherical, while others are intricately carved with runes and symbols that reflect the stones’ origins. Each die is an individual work of art, and Pax takes great pride in his creations. He keeps most of them in his large satchel, which he carries wherever he goes. The bag is filled to the brim with dice of all sizes and shapes, each one a treasure he’s discovered on his travels. Pax is known to trade his dice with travelers and adventurers, often exchanging them for food, supplies, or information. Sometimes, he’ll sell them outright for a small fortune, but he’s just as happy to give a die away to those who truly appreciate the craft.

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Over time, Pax has built a reputation across Crosantten. He is known as Dice Maker, a goblin whose dice are sought after by gamblers, adventurers, and champions alike. Many have heard of the mysterious little goblin who wanders the desert in search of stones. Some believe that Pax’s dice hold special powers, that they can influence luck or even predict the future, though Pax himself would never admit to such things.

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Despite his fame, Pax remains humble, preferring the quiet solitude of the desert to the bustling cities and towns. He is a simple creature with a love for exploration, for finding beauty in the small things, and for crafting his dice with care and skill. While he has no great ambitions or desires for wealth or power, Pax is content in his own way. His dice, with their perfect weight and unpredictability, are his legacy—a legacy that will roll on as long as the sands of the O’rak Ma desert continue to shift.

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And so Pax continues his travels, his satchel heavy with dice, as he scours the land for new stones to transform. In his heart, he knows that each new stone brings a new possibility—a new chance for randomness, a new story to tell, and perhaps even a new friend to meet along the way.

KROMATIC GAMES

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